Fire Emblem Warriors Review

Fire Emblem Warriors is one of the, if not the best Musou game to come out of Omega Force. But it’s more ‘Warriors’ than ‘Fire Emblem’ and won’t be for everyone.

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The repetition of the gameplay is endless – some of the side missions can be interesting but the main missions very rarely deviate from taking over forts and killing boss characters around the same dull and lifeless maps which have absolutely no character. Unskippable special moves soon wear thin, even when pairing up characters will at least provide you with some unique and interesting ways of taking down enemies (and working together will also provide you with various loyalty bonuses). With a decently lengthy campaign and ‘history’ mode to play through, provided you don’t get bored of the simplistic musou combat, Fire Emblem Warriors will at least keep you mashing away at your Switch for hours on end.

Presentation:

The Switch isn’t the most powerful piece of kit around, and the Warriors franchise has never been the prettiest set of games out there, but Fire Emblem Warriors can’t ever be described as a beautiful game. The levels are drab, the game suffers from horrendous pop-in of assets, and performance, especially in TV mode, can be really quite poor. The game even offers a ‘performance’ mode that slightly improves the frame-rate when docked, but makes jagged edges appear everywhere. It’s rather distracting and ugly, and so running in handheld mode is recommended. The player character models and cut-scenes are well animated, but it feels a little like I’m clutching for straws here when even the spectacle of having hundreds of enemies on screen at once is crushed by the terrible LoD effects.

The music is excellent, but the voice acting is terrible, with the worst American cutesy anime voice actors you could possibly imagine. Whilst it wasn’t available pre-release, a Japanese voice pack will be made available for download at launch.

 

Conclusion:

Fire Emblem Warriors” is a really stupid game, but mostly in all of the right ways. Whilst all of the pros and cons of Musou gameplay are heavily present, the Fire Emblem additions are welcome and add a layer of tactical depth and choice that’s normally missing from Omega Force games. Whilst hardly the best looking, sounding or performing game on Switch, there’s nothing else like it on the system, and for fans of the genre, rest assured it’s a solid enough entry into the Warriors series, even if fans of Fire Emblem/ Nintendo may feel like they aren’t being fully catered for here.

Good

  • Strategic Elements
  • Crafting
  • Fits the franchise

Bad

  • Map Design
  • Performance Issues
  • Voice acting
7.4

Good

Story - 8
Graphics - 6.5
Sound - 6.5
Gameplay - 8
Value - 8
Editor - Reviewer GamerKnights

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